What better way to announce a return with a nice book ending-y set of interviews? Concrete Jungle finally launched a couple of weeks ago and I reconnected with Cole Jefferies to see how his journey from Kickstart to finish played out.Read More
A modest, Jack-of-all-trades, Cole Jefferies is a concerted force in game development. He has made the brave transition from "making games for fun and as a hobby" to "making a game for the rest of the world". That game is Concrete Jungle.Read More
While browsing Kickstarter to see what amazing projects were on the cusp of possibility, I came across Jotun. Very much a work-in-progress, the concept, the grain, the seed of the fantastic was undeniably there. In a world where so many shout and trumpet in order to sell themselves, Jotun stands in stark contrast as it is modest and restrained (which I believe it inherits from its creator, Will Dubé). I wouldn't be surprised if every member of Thunder Lotus, his team, shared his same level of focus and dedication.Read More
I'm a fan of the slow, methodical thinking game as well as something action packed with whizz-bang effects and explosions. That is part of entertainment, seeing both excitement and those thoughtful moments juxtaposed to give more weight to the other. It is this balance that allows any form entertainment takes to be that much more meaningful, exciting, and substantive.
Reprisal Universe is akin to the former of these two examples.Read More
I've been watching this one since the Kickstarter: Paradise Lost: First Contact. Enol Martinez of Asthree Works was generous enough to utilize multilingual superpower and talk about what life has been like him his team transitioning from conception through crowd-funding.Read More